Back to YouTube
Parker Rex DailyMay 8, 2025

AI Design Agents Are Here and What It Means for Coders

AI design agents reshape coding: Zed Rust editor, open-source AI tools, local models, follow mode, commit view—what it means for coders.

Show Notes

Today’s AI news sprint is fast and practical: Zed adds AI tooling built in Rust, Figma rolls out a new AI-focused suite, plus quick takes on GTA 6 tech vibes, Stripe’s payments foundation model, and Dia running on Mac. Here are the key takeaways for coders.

Zed AI Editor: speed, local models, and multi-workspaces

  • Zed is a fast, open-source code editor written in Rust with AI features.
  • Local model support, multiple sessions, and two modes: max mode and follow mode (you can watch a task progress).
  • Commit view and a clean history of runs; you can view results and re-use patterns.
  • Trial details: two-week trial with 150 prompts, then usage-based pricing.
  • Practical tips:
    • Import your VS Code settings to bootstrap quickly.
    • Create profiles (e.g., Ask, Minimal, Write) and attach rules to them; you can craft memory-bank style contexts.
    • You can run several “windows” or tasks in parallel and get notified when each finishes.
    • Not planned for production; great for weekend experiments and learning how to map tools to tasks.
    • Consider per-project rules to avoid baking everything into one cursor.

Figma AI releases: Grid, Sites, Buzz, Make, Draw

  • Grid: a new framework-style toolset to structure UI faster (marketing-friendly workflow).
  • Sites: framework-oriented hosting/website tooling—aimed at rapid site builds.
  • Buzz: asset creation for social/media—think Canva-like capabilities inside Figma.
  • Make and Draw: enhanced vector/illustration tools to reduce need to switch to Illustrator.
  • Why it matters for coders: these moves push design-to-build flow closer together, making it easier to map design tasks to automated tooling.

GTA 6: the tech hype (quick take)

  • The tech demos highlight highly realistic physics and visual details (sweat, muscle deformations, reflections, complex clouds, etc.).
  • Reminder: this is a signal of what high-end game pipelines are capable of; not a product takeaway for everyday dev work, but cool to track for graphics/engine trends.

Stripe keynote and Dia on Mac (MLX)

  • Stripe introduced a payments foundation model and open paths for financial tooling, including stable coin-related accounts via Stellar (Lumen).
  • Dia can now run on Mac via MLX, giving you end-to-end control over scripts and voices (text-to-speech and speech-to-speech).
  • Takeaway for builders: watch how foundation models reshape payments workflows and CLI-like scripting on the desktop.

Practical takeaways for coders: designing with AI agents

  • AI agents aren’t replacing skills; they’re mapping tools to tasks.
  • Build task-focused workflows:
    • Map each task to a tool (designer, code assistant, compiler, data prep, etc.).
    • Use profiles and rules to keep context relevant and consistent.
    • Use multi-window/workspace setups to parallelize work without losing track.
  • Don’t rely on prompts alone. Use concrete tools and “memory” to carry context across steps.
  • Start with experiments on weekends or in a separate space from production work to avoid drift into unreliability.
  • If you’re curious about deeper systems, check out community courses or groups to sharpen how you pair prompts with tooling.